NewAction game

Spring Hop

Twenty rooms of running, jumping and wall-sliding against the clock.

Your best
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Spring Hop

Spring Hop

Twenty rooms of running, jumping and wall-sliding against the clock.

Press any key or tap

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How to play

  1. Run with the arrows, WASD, the D-pad or a controller.
  2. Jump with Space, W, the up arrow or the Jump button. Hold it to jump higher.
  3. Reach the lit door. Take every key first if the door is padlocked.
  4. Spikes and falls send you back to the start of the room.
  5. Clear all five rooms of a world to finish the run; the next world waits on Continue.

Controls

Keyboard

  • ← → or A D run
  • Space, W or ↑ jump (hold for height)
  • R restart the room, or hold Z
  • M rooms list
  • P pause

Touch

  • D-pad runs, Jump jumps (hold it for height)
  • Hold Retry to start the room again; ROOMS at the top right picks a room

Controller

  • D-pad or left stick to move
  • A / Cross for action, B / Circle for secondary
  • Start to pause

Tips for a better score

  • Jump height depends on how long you hold the button: a tap gives a hop of about one tile, a full hold nearly three.
  • Push into a wall while falling and you slide slowly; jump then and you leap up and away from it. In a narrow shaft, leaping from wall to wall climbs as high as you like.
  • A jump pressed a fraction before you land still counts, and so does one pressed just after running off an edge, so you never need pixel-perfect timing.
  • Moving ledges swing on a fixed rhythm that never changes, so watching one full swing before you step on tells you exactly when to go.
  • Each room pays 500 points, 50 for every coin, and 10 for every second under par. Your best time is kept for every room, and a star marks the ones under par.

About Spring Hop

Spring Hop is a single-screen platformer. A round little hero in an orange scarf runs, jumps and slides through twenty hand-made rooms, each a puzzle of timing with one way out: the lit doorway. Hold jump for a higher leap, climb up through thin ledges, bounce off springs, slide down walls and leap from them, and ride ledges that swing back and forth over spikes. Rooms with keys keep the door dark and padlocked until every key is taken, and some keys also open lock blocks that stand in your way. The rooms come in four worlds of five, from the gentle Meadow to the Summit, and every room keeps its own timer, a par time to beat and your best time. Brass coins are there for the bold. A slip puts you back at the start of the room with the clock still running, and the room you reached is saved.

A free platformer game that runs in your browser. Category: Action games. Made for RetroWorld with original art and sound.

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