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Daily puzzles
0 of 28 solved · same for everyone
- Mine SweepNot yet
- PatienceNot yet
- Word LockNot yet
- Pyramid PatienceNot yet
- ChessNot yet
- Cross SumsNot yet
- Logic GridNot yet
- BridgesNot yet
- Word LadderNot yet
- YachtNot yet
- Binary GridNot yet
- Four CellsNot yet
- Map PinNot yet
- Juice StandNot yet
- Code BreakerNot yet
- Suit RunsNot yet
- Ten Floors DownNot yet
- Nine SpokesNot yet
- Fence LoopNot yet
- Cage SumsNot yet
- Sea ShadeNot yet
- Inequality GridNot yet
- AllotmentsNot yet
- Word FrameNot yet
- Star PlotsNot yet
- TangramNot yet
- Neighbour PileNot yet
- Pin SharpNot yet
Today's quests
Three small jobs. Tokens buy console finishes.
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NewBrainDaily puzzle
Pin SharpThree thirty-second drills for a quick, steady hand.Pin Sharp is a set of short accuracy drills on a dark range board, and a run is three of them, thirty seconds each.
Play Pin SharpAdded 20 Sept
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Ring RiseBounce up a tower of turning rings, one mark at a time.
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Coil FallTurn the tower and drop the ball through every gap.
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Bead ChuteA line of beads rolls for the chute. Match three and burst it.
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Sling YardPull the sling back and bring the whole yard down on the drums.
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Suit CallMatch the suit or the rank. Eights are wild, and you call what follows.
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Knock TenTen cards each, melds against the machine, and the knock that ends it at ten or less.
Paddle DuelTwo players, one keyboard or one screen. First to 7.
Light TrailsLeave a trail, cut them off, don’t crash. Solo or with a friend.
Five StonesFive stones in a line wins. Outwit the machine or a friend.
Pebble PitsSow pebbles, land in your store, capture the pit opposite. Solo or with a friend.
Ladder LeapThree boards, ladders, snakes and a few surprises. One to four players.
Lane BowlSet your line, your speed and your hook. Then listen for the pins.
DartsStop two sweeping lines. That's where the dart goes.
Blob VolleyHead the ball over the net. First to 15.
ChessEvery rule, a thinking machine, a puzzle each day.
YachtFive dice, three rolls, thirteen boxes to fill.
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Penalty KickTake a kick, then keep goal. Five each, then sudden death.
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PigRoll as often as you dare. A one wipes the lot. First to 100.
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Table FootballEight rods, one little ball. Slide, kick and beat the machine match after match.
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Cue TableEight-ball and nine-ball on a teal baize. Pull back, let go, and listen for the pocket.
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Nine Men's MorrisPlace nine beads, slide them, make mills and take theirs.
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BackgammonTwo dice, fifteen checkers each, and the race to bear them all off.
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Shore to ShoreClaim hexagons, join your two shores, cut off theirs. It never ends in a draw.
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DominoesMatch an open end, draw when you're stuck, go out first. Play the machine or pass the phone to three friends.
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Nim RowsRows of matches. Take what you like from one row. Mind the last one.
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Suit CallMatch the suit or the rank. Eights are wild, and you call what follows.
Girder DropStack the falling blocks. Clear lines. Don't hit the top.
Neon SnakeEat, grow, don't bite yourself.
Paddle WarsYou versus the machine. First to 7 wins.
Brick BlastSmash every brick. Catch the power-ups.
Rock StormSpin, thrust, shoot. Rocks split when hit.
Alien RainWaves of aliens. One cannon. Hold the line.
Flap BotOne button. Endless masts. How far can you flap?
Double UpSlide, merge, double. Reach 2048.
Mine SweepClear the field. Don't step on a mine.
Match PairsTwenty cards, ten pairs. Remember where they were.
Road HopperNine lanes of traffic. Hop across, then again, faster.
Tunnel RunHold to rise, let go to sink. The cave never ends.
Tic Tac ToeBeat the machine. It learns every round.
Four in a RowDrop, stack, line up four before the machine does.
Prism PopSwap, match three, chain cascades. Sixty seconds.
Mole MashBop the moles. Leave the bombs. Forty-five seconds.
ReflexWait for green. Tap. How fast are you, really?
Lights OffEvery press flips five lights. Turn them all off.
ReversiOutflank to flip. Own the board at the end.
Tank BattleTurn, drive, fire. Waves of tanks. Shells bounce.
Color FloodFlood the board in one colour before the moves run out.
Pattern EchoWatch the pattern. Repeat it. It grows every round.
SudokuA fresh puzzle every time, always one solution.
Speed TypeWords fall. Type them before they land. Keyboard only.
Word RescueGuess the word letter by letter before the balloon deflates.
Paddle DuelTwo players, one keyboard or one screen. First to 7.
Tower StackDrop each floor in line. Anything hanging over gets sliced off.
Neon SlideSlide the numbers back into order before the clock runs out.
Element FusionWater plus water makes an ocean. Keep fusing, keep the clock alive.
Bubble PopFire colours into the raft. Three touching and they burst.
Sky ClimbYou never stop bouncing. Only the steering is up to you.
Crate PushPush every crate onto a marker. You can push, never pull.
Fruit SlashSwipe through the fruit. Leave the bombs completely alone.
Air HockeyYou take the left mallet. The machine gets faster every time you score.
Pipe FlowTurn the pipes and get the water to the drain before it spills.
PatienceThe classic card solitaire. Build four suits from ace to king.
DraughtsJump, capture, crown. Draughts against a machine that plans ahead.
Picture LogicUse the number clues to fill the grid and reveal a hidden picture.
Tile PairsMatch free tiles in pairs until the whole stack is gone.
Dot LinkLink each pair of dots. No crossing, and every square must fill.
Moon LanderFeather the thrust and touch down gently before the fuel runs out.
Mini PuttNine tricky holes. Drag back, aim and sink it in the fewest strokes.
City ShieldRockets are falling on your towns. Tap the sky to blast them first.
Light TrailsLeave a trail, cut them off, don’t crash. Solo or with a friend.
Box ClaimDraw lines between dots. Close a box to claim it and move again.
Fleet HuntHunt down the machine's hidden fleet before it finds yours.
Block FitPlace three pieces, clear full lines, never run out of room.
Word HuntFind the hidden words in a themed letter grid before the clock runs out.
Retro RallyWind up an endless country road. Pass the tractors, mind the fuel.
Hoop ShotFlick it up and hear the swish. Sixty seconds on the clock.
Star SquadronYour ship fires by itself. Your job is to fly it through the crossfire.
Dune DashRace a little rover across the desert from afternoon into night.
Pin PalaceA 1970s fairground pinball table. Light the palace towers for multiball.
Five StonesFive stones in a line wins. Outwit the machine or a friend.
Pebble PitsSow pebbles, land in your store, capture the pit opposite. Solo or with a friend.
Merge DropDrop sweets into the jar. Two alike touch and grow into something bigger.
Maths SprintSixty seconds of sums. Keep the streak and each answer is worth more.
Capital QuestTwelve questions on the capitals. Get seven and the next round is yours.
Clock WiseRead the hands, then set them yourself. The clock gets fussier every level.
Disc TowerMove the whole stack across, one disc at a time. Never big on small.
Colour ClashThe word says one colour, the ink says another. Answer the right one.
Mind MatrixNine squares, one missing. Work out the rule and finish it.
Target NumberSix numbers, one target. Add, take, times or share your way there.
Colour SortPour the glassware until every tube holds one colour.
Park OutShuffle the cars until the orange one can drive out.
Ladder LeapThree boards, ladders, snakes and a few surprises. One to four players.
Lane BowlSet your line, your speed and your hook. Then listen for the pins.
Word LockSix tries to work out the hidden five-letter word.
Ball BarrageFire a growing stream of balls at a wall of numbers.
DartsStop two sweeping lines. That's where the dart goes.
Pyramid PatienceClear the pyramid in pairs that add up to thirteen.
Lantern MazeLight every lantern before the owls catch you.
Blob VolleyHead the ball over the net. First to 15.
ChessEvery rule, a thinking machine, a puzzle each day.
Window GardenGrow six pots on a sunny windowsill.
Morse KeyLearn Morse on a brass key, a lamp and a paper tape.
Pond FishingCast, strike, play it in. Forty-eight fish to find.
Cross SumsFill each run so it adds up to its clue.
Logic GridTick and cross until one answer is left.
BridgesJoin every island with exactly its number of bridges.
Word LadderChange one letter at a time to turn one word into another.
YachtFive dice, three rolls, thirteen boxes to fill.
Melody LanesTap four lanes in time and play the tune yourself.
Binary GridOrange and teal, half and half, never three alike.
Four CellsAll fifty-two cards face up, four free cells, and every deal can be won.
Map PinA country's name appears. Drop a pin where it is.
Castle LaneRaiders are walking the lane. Build towers and hold the castle gate.
Juice StandOne trading day a day: price it, stock it, sell it.
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Penalty KickTake a kick, then keep goal. Five each, then sudden death.
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Code BreakerFour hidden colours, ten tries, and a clue after every one.
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PigRoll as often as you dare. A one wipes the lot. First to 100.
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Suit RunsTwo packs, ten columns: build king to ace in one suit and the run lifts away.
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Ten Floors DownOne hero, one torch, ten floors. Nothing moves until you do.
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Nine SpokesNine letters on a wheel: make words with the centre, and find the one that uses all nine.
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Table FootballEight rods, one little ball. Slide, kick and beat the machine match after match.
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Cue TableEight-ball and nine-ball on a teal baize. Pull back, let go, and listen for the pocket.
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Attic LampA gentle text adventure: one sleepy house, a new chapter every day.
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Claw CabinetThree free plays a day. An honest claw, and thirty-six figures to collect.
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NestlingHatch a little creature and look after it as it grows up.
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Fence LoopDraw one closed loop so every number counts its sides.
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Spring HopTwenty rooms of running, jumping and wall-sliding against the clock.
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Cage SumsEvery digit once a row, and every cage makes its target.
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Sea ShadeEvery number is an island. Shade the sea around them.
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Inequality GridEvery digit once in each line, and every sign pointing at the smaller one.
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AllotmentsMark out the field into plots: one number each, and the number is the area.
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Word FrameA crossword with no clues: fit every word into the grid.
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Nine Men's MorrisPlace nine beads, slide them, make mills and take theirs.
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BackgammonTwo dice, fifteen checkers each, and the race to bear them all off.
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Star PlotsOne star in every row, column and plot, and no two ever touch.
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Shore to ShoreClaim hexagons, join your two shores, cut off theirs. It never ends in a draw.
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DominoesMatch an open end, draw when you're stuck, go out first. Play the machine or pass the phone to three friends.
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Nim RowsRows of matches. Take what you like from one row. Mind the last one.
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Peg SolitaireJump peg over peg until one is left in the ringed hole.
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TangramSeven pieces, one ink shape, no gaps.
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Neighbour PileClear seven columns onto one pile, one rank up or one rank down.
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Knock TenTen cards each, melds against the machine, and the knock that ends it at ten or less.
New
Suit CallMatch the suit or the rank. Eights are wild, and you call what follows.
New
Sling YardPull the sling back and bring the whole yard down on the drums.
New
Bead ChuteA line of beads rolls for the chute. Match three and burst it.
New
Coil FallTurn the tower and drop the ball through every gap.
New
Ring RiseBounce up a tower of turning rings, one mark at a time.
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Pin SharpThree thirty-second drills for a quick, steady hand.
No games match. Try another shelf or mood.
Browse a shelf on its own: arcade games, puzzle games, action games, board games, two-player games, or every game in one list.
Decision WheelCan't decide? Type the options, spin, obey.
Dice & CoinFlip a coin or roll up to six dice. Instantly.
Would You RatherForty impossible choices. Pick a side, see the split.
Fortune BallAsk a yes-or-no question. Shake. Accept your fate.
Riddle MeThirty riddles. Reveal the answer only when you give up.
Quick TriviaTen questions, four options, a timer that judges you.
Fun FactsOdd, true things you didn't know. One tap for the next.
Perfect CircleDraw a circle by hand. Get scored. Try again forever.
Do NothingTwo minutes of nothing. Move the mouse and you start again.
Beat MakerSixteen steps, six sounds. Tap out a beat and press Play.
Doodle PadDoodle anything. Undo everything. Save the good ones.
Name GeneratorGamer tags, band names, pet names and more. Roll till one sticks.
Team PickerPaste the names, pick the teams, shuffle. Fair every time.
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Every name, picture and sound was made for this site. No clones, no emulators.
Keys, mouse, touch buttons or a controller. Press Play and the game fills the screen.
Everything is drawn and synthesised in code, so a game page is a few kilobytes.
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