20 games for two
Two-player games on one screen
Sit side by side and share a keyboard, or pass the phone between turns. Every game here also has a machine opponent for when you're on your own.
20 games · free · nothing to install · no account
Paddle DuelTwo players, one keyboard or one screen. First to 7.
Light TrailsLeave a trail, cut them off, don’t crash. Solo or with a friend.
Five StonesFive stones in a line wins. Outwit the machine or a friend.
Pebble PitsSow pebbles, land in your store, capture the pit opposite. Solo or with a friend.
Ladder LeapThree boards, ladders, snakes and a few surprises. One to four players.
Lane BowlSet your line, your speed and your hook. Then listen for the pins.
DartsStop two sweeping lines. That's where the dart goes.
Blob VolleyHead the ball over the net. First to 15.
ChessEvery rule, a thinking machine, a puzzle each day.
YachtFive dice, three rolls, thirteen boxes to fill.
New
Penalty KickTake a kick, then keep goal. Five each, then sudden death.
New
PigRoll as often as you dare. A one wipes the lot. First to 100.
New
Table FootballEight rods, one little ball. Slide, kick and beat the machine match after match.
New
Cue TableEight-ball and nine-ball on a teal baize. Pull back, let go, and listen for the pocket.
New
Nine Men's MorrisPlace nine beads, slide them, make mills and take theirs.
New
BackgammonTwo dice, fifteen checkers each, and the race to bear them all off.
New
Shore to ShoreClaim hexagons, join your two shores, cut off theirs. It never ends in a draw.
New
DominoesMatch an open end, draw when you're stuck, go out first. Play the machine or pass the phone to three friends.
New
Nim RowsRows of matches. Take what you like from one row. Mind the last one.
New
Suit CallMatch the suit or the rank. Eights are wild, and you call what follows.
Nothing here matches that.
How do two people play on one device?
Real-time games split the keyboard: one player uses W A S D, the other the arrow keys. Turn-based games pass the phone or share the mouse, and card games hide each hand until its owner is ready. Nothing goes online, so there is no lag, no account and no waiting for a match.
Do I need to download or install anything?
No. Every game on RetroWorld is drawn and sounded in code inside the page, so opening the game page is the whole install. There is no plugin, no app store, and nothing to update. If you like, add RetroWorld to your home screen: it opens like an app, and games you have already played keep working without a connection.
Do these work on a phone?
Yes. Every game has touch controls — a swipe, a tap, a drag or an on-screen pad, whichever suits it — and the screen fills the phone when you press Play. Games that need a wide view rotate; the rest stay upright.
Do I need an account, and are my scores saved?
There is no account and no sign-up. Your best score for each game is stored by your own browser on your own device, which also means it stays behind if you switch phone or clear your browser data.
Are these copies of games I already know?
No. Every game here was written for RetroWorld with its own name, its own art and its own synthesised sound. Some share a genre with games you have played — that is the point of a genre — but none of them use anyone else's characters, sprites, music or branding.




