Learning game
Maths Sprint
Sixty seconds of sums. Keep the streak and each answer is worth more.
- Your best
- –
- Played
- Saved
Something not working in Maths Sprint?
Scores can't be saved in this browser (private mode?). Play on.
How to play
- Pick times tables, add and take away, or a mix of both.
- Answer as many sums as you can in sixty seconds.
- Right answers in a row are worth more, up to thirty points each.
- A wrong answer shows the right fact for a moment.
- The facts you missed are listed at the end.
Controls
Keyboard
- ← → ↑ ↓ move between answers
- Space to answer
- P to pause
Touch
- Tap a card to choose your sums
- Tap the answer tile
Controller
- D-pad or left stick to move
- A / Cross for action, B / Circle for secondary
- Start to pause
Tips for a better score
- The wrong tiles are near misses, so check the last digit first: eight times seven ends in six, and only one tile will.
- A streak is worth more than speed. Five in a row doubles what each answer pays, so slow down rather than guess.
- Adding and taking away never crosses a hundred or goes below zero, so an answer outside that range is always a wrong tile.
- Missed facts are listed when time runs out. Play the same kind again and those are the ones worth watching for.
About Maths Sprint
Maths Sprint is a sixty-second mental arithmetic round. Choose times tables from two to twelve, adding and taking away with numbers up to a hundred, or a mix of both, then answer as many as you can from four tiles. Every right answer in a row raises what the next one is worth, from ten points up to thirty, and a wrong one shows you the fact you missed before the next question arrives. The wrong tiles are the mistakes people really make — one out, ten out, the next row of the table — so a guess by size rarely works. When the clock runs out the round ends with everything you got wrong listed to practise.
A free times tables game that runs in your browser. Category: Learning games. Made for RetroWorld with original art and sound.




